Recompiling code
From Fortress Blast
In order to compile the Fortress Blast code, you will need to:
- Download More Colors and place the .inc file in your tf\addons\sourcemod\scripting\include directory.
- Download Advanced MOTD and place the .inc file in your tf\addons\sourcemod\scripting\include directory.
- Find our
fortress_blast.spfile, which should be in your tf\addons\sourcemod\scripting directory if you have already installed it, and drag it onto yourcompile.exeorcompile.shin the same directory. - The compiler will create a
fortress_blast.smxfile in your tf\addons\sourcemod\scripting\compiled directory, which you should move into your tf\addons\sourcemod\plugins directory.
To edit the code, you will need to have a knowledge of SourcePawn (similar to C++). Test out your code changes locally and submit a pull request if it compiled and plays well.