Recompiling code
From Fortress Blast
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In order to compile the Fortress Blast code, you will need to:
- Download More Colors and place the .inc file in your tf\addons\sourcemod\scripting\include directory.
- Download Advanced MOTD and place the .inc file in your tf\addons\sourcemod\scripting\include directory.
- Find our
fortress_blast.sp
file, which should be in your tf\addons\sourcemod\scripting directory if you have already installed it, and drag it onto yourcompile.exe
orcompile.sh
in the same directory. - The compiler will create a
fortress_blast.smx
file in your tf\addons\sourcemod\scripting\compiled directory, which you should move into your tf\addons\sourcemod\plugins directory.
To edit the code, you will need to have a knowledge of SourcePawn (similar to C++). Test out your code changes locally and submit a pull request if it compiled and plays well.