Sm fortressblast dizzy states: Difference between revisions

From Fortress Blast
Jump to navigationJump to search
mNo edit summary
(Added missing ConVars category.)
Line 1: Line 1:
{{DISPLAYTITLE:sm_fortressblast_dizzy_states}}<code>sm_fortressblast_dizzy_states</code> is a [[ConVars|ConVar]] in Fortress Blast, added in version 4.0. It controls the number of different states the [[Dizzy Bomb]] angle will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with [[sm_fortressblast_dizzy_length]], which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.
{{DISPLAYTITLE:sm_fortressblast_dizzy_states}}<code>sm_fortressblast_dizzy_states</code> is a [[ConVars|ConVar]] in Fortress Blast, added in version 4.0. It controls the number of different states the [[Dizzy Bomb]] angle will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with [[sm_fortressblast_dizzy_length]], which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.
[[Category:ConVars]]

Revision as of 22:42, 19 March 2021

sm_fortressblast_dizzy_states is a ConVar in Fortress Blast, added in version 4.0. It controls the number of different states the Dizzy Bomb angle will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with sm_fortressblast_dizzy_length, which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.