Sm fortressblast action use: Difference between revisions
From Fortress Blast
Jump to navigationJump to search
No edit summary |
|||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:sm_fortressblast_action_use}}<code>sm_fortressblast_action_use</code> is a [[ConVars|ConVar]] in Fortress Blast added in version 0.4. It controls what button is used to activate a powerup. This is useful for servers that are already using the default value | {{DISPLAYTITLE:sm_fortressblast_action_use}}<code>sm_fortressblast_action_use</code> is a [[ConVars|ConVar]] in Fortress Blast added in version 0.4. It controls what button is used to activate a powerup. This is useful for servers that are already using the default value for something else, or gamemodes such as [[PASS Time setup|PASS Time]] which contains a bug that holding down attack3 may kick you from the server. The following values are accepted as buttons: | ||
* attack | * attack | ||
* jump | * jump | ||
Line 25: | Line 26: | ||
* grenade1 | * grenade1 | ||
* grenade2 | * grenade2 | ||
* attack3 | |||
The default value of this ConVar is attack3, otherwise known as Special attack. If the value is set to something other than attack3, pressing attack3 will result in a warning message letting the player know about the change. | |||
The default value of this ConVar is | |||
The instructions in the {{link|manual}} will adjust for the value of this ConVar by sending the ConVar's value to the MOTD window. | The instructions in the {{link|manual}} will adjust for the value of this ConVar by sending the ConVar's value to the MOTD window. | ||
[[Category:ConVars passed through the MOTD]] | [[Category:ConVars passed through the MOTD]] |
Revision as of 02:51, 11 February 2020
sm_fortressblast_action_use
is a ConVar in Fortress Blast added in version 0.4. It controls what button is used to activate a powerup. This is useful for servers that are already using the default value for something else, or gamemodes such as PASS Time which contains a bug that holding down attack3 may kick you from the server. The following values are accepted as buttons:
- attack
- jump
- duck
- forward
- back
- use
- cancel
- left
- right
- moveleft
- moveright
- attack2
- run
- reload
- alt1
- alt2
- score
- speed
- walk
- zoom
- weapon1
- weapon2
- bullrush
- grenade1
- grenade2
- attack3
The default value of this ConVar is attack3, otherwise known as Special attack. If the value is set to something other than attack3, pressing attack3 will result in a warning message letting the player know about the change.
The instructions in the player manual will adjust for the value of this ConVar by sending the ConVar's value to the MOTD window.