Version history: Difference between revisions

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This page chronicles the releases of Fortress Blast and how each of them changed from their previous releases, sorted in reverse chronological order.
This page chronicles the releases of Fortress Blast and how each of them changed from their previous releases, sorted in reverse chronological order.
== Version 0.3, Oct 31 ==
* {{Addition|<code>sm_fortressblast_debug</code> ConVar implemented.}}
* {{Addition|Blast powerup implemented, which creates an explosion that damages any nearby enemies.}}
* {{Addition|Fortress Blast menu now uses an MOTD instead of in-game menus.}}
* {{Addition|<code>sm_setpowerup</code> now supports @all, @red and @blue.}}
* {{BugFix|Fixed <code>sm_setpowerup</code> taking admin immunity into account.}}
* {{BugFix|Plugin now forcibly removes powerups each new round instead of relying on TF2.}}
== Version 0.2, Oct 29 ==
* {{Addition|Added beta particles system.}}
* {{Addition|More ConVars for controlling powerup drops on death.}}
* {{Adjustment|Powerup HUD moved from top-right to middle-right to avoid conflicting with killfeed.}}
* {{Adjustment|Super Speed now takes into account external speed changes like weapons and minigun revving.}}
* {{BugFix|Introductory chat message spam reduced.}}
* {{BugFix|Fixed players not losing powerups on death.}}
* {{BugFix|Fixed Super Bounce glitching when attempting to jump with a very low stored velocity.}}
* {{BugFix|Fixed powerups ending early if they are used multiple times.}}
* {{BugFix|Fixed being able to use the grappling hook during Time Travel.}}
* {{BugFix|Fixed some Mannpower powerups not being replaced.}}
== Version 0.1, Oct 26 ==
* Initial release of Fortress Blast

Revision as of 22:38, 24 November 2019

This page chronicles the releases of Fortress Blast and how each of them changed from their previous releases, sorted in reverse chronological order.

Version 0.3, Oct 31

  • Addition: sm_fortressblast_debug ConVar implemented.
  • Addition: Blast powerup implemented, which creates an explosion that damages any nearby enemies.
  • Addition: Fortress Blast menu now uses an MOTD instead of in-game menus.
  • Addition: sm_setpowerup now supports @all, @red and @blue.
  • Bug fix: Fixed sm_setpowerup taking admin immunity into account.
  • Bug fix: Plugin now forcibly removes powerups each new round instead of relying on TF2.

Version 0.2, Oct 29

  • Addition: Added beta particles system.
  • Addition: More ConVars for controlling powerup drops on death.
  • Adjustment: Powerup HUD moved from top-right to middle-right to avoid conflicting with killfeed.
  • Adjustment: Super Speed now takes into account external speed changes like weapons and minigun revving.
  • Bug fix: Introductory chat message spam reduced.
  • Bug fix: Fixed players not losing powerups on death.
  • Bug fix: Fixed Super Bounce glitching when attempting to jump with a very low stored velocity.
  • Bug fix: Fixed powerups ending early if they are used multiple times.
  • Bug fix: Fixed being able to use the grappling hook during Time Travel.
  • Bug fix: Fixed some Mannpower powerups not being replaced.

Version 0.1, Oct 26

  • Initial release of Fortress Blast