Mega Mann: Difference between revisions
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{{Stub|Missing developer information on how Mega Mann behaves.}} | |||
[[File:Powerup mega mann.png|frameless|right]] | [[File:Powerup mega mann.png|frameless|right]] | ||
Mega Mann is the eighth [[Powerups|powerup]] in Fortress Blast. It was added to Fortress Blast in version 0.4 and is inspired by the game [https://marbleblast.com/index.php/downloads/pq PlatinumQuest]. | Mega Mann is the eighth [[Powerups|powerup]] in Fortress Blast. It was added to Fortress Blast in version 0.4 and is inspired by the game [https://marbleblast.com/index.php/downloads/pq PlatinumQuest]. | ||
Mega Mann lasts for 10 seconds. Upon use, the user becomes 75% larger than normal and is overhealed to 4 times their current health. This overheal is capped at 4 times the user's maximum health. The user is also raised | Mega Mann lasts for 10 seconds. Upon use, the user becomes 75% larger than normal and is overhealed to 4 times their current health. This overheal is capped at 4 times the user's maximum health. The user is also raised slightly to avoid getting stuck on slopes. When the powerup expires, the user is returned to normal size and all overheal is removed. Half a second into the powerup's use, the user's position is recorded. If they are still in this position after another second, the plugin assumes they are stuck and respawns them. | ||
<youtube>pdf9yMuVNWY</youtube> | <youtube>pdf9yMuVNWY</youtube> | ||
[[Category:Powerups]] | [[Category:Powerups]] |
Revision as of 16:13, 26 November 2019
This article is a stub, meaning that it is incomplete. There may be an issue with the described feature preventing the article from being finished.
Notes: Missing developer information on how Mega Mann behaves.
Notes: Missing developer information on how Mega Mann behaves.
Mega Mann is the eighth powerup in Fortress Blast. It was added to Fortress Blast in version 0.4 and is inspired by the game PlatinumQuest.
Mega Mann lasts for 10 seconds. Upon use, the user becomes 75% larger than normal and is overhealed to 4 times their current health. This overheal is capped at 4 times the user's maximum health. The user is also raised slightly to avoid getting stuck on slopes. When the powerup expires, the user is returned to normal size and all overheal is removed. Half a second into the powerup's use, the user's position is recorded. If they are still in this position after another second, the plugin assumes they are stuck and respawns them.