Sm fortressblast dizzy states: Difference between revisions

From Fortress Blast
Jump to navigationJump to search
No edit summary
m (4 revisions imported: Importing pages from old wiki)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:sm_fortressblast_dizzy_states}}<code>sm_fortressblast_dizzy_states</code> is a [[ConVars|ConVar]] in Fortress Blast, added in version 4.0. It controls the number of different states the angle in [[Dizzy Bomb]] will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with [[sm_fortressblast_dizzy_length]], which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.
{{DISPLAYTITLE:sm_fortressblast_dizzy_states}}<code>sm_fortressblast_dizzy_states</code> is a [[ConVars|ConVar]] in Fortress Blast, added in version 4.0. It controls the number of different states the [[Dizzy Bomb]] angle will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with [[sm_fortressblast_dizzy_length]], which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.
 
[[Category:ConVars]]

Latest revision as of 21:22, 6 June 2023

sm_fortressblast_dizzy_states is a ConVar in Fortress Blast, added in version 4.0. It controls the number of different states the Dizzy Bomb angle will be in, which was added to prevent problems with epilepsy. It can be used in conjunction with sm_fortressblast_dizzy_length, which controls the length of time that the powerup lasts. Keep in mind that the angle cannot be rotated more than fifty degrees past normal.