Teleportation: Difference between revisions
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[[File:Powerup teleportation.png|frameless|right]] | [[File:Powerup teleportation.png|frameless|right]] | ||
Teleportation is the eleventh [[Powerups|powerup]] in Fortress Blast. It was added to Fortress Blast in version 2.1 and is | Teleportation is the eleventh [[Powerups|powerup]] in Fortress Blast. It was added to Fortress Blast in version 2.1 and is an original powerup based on the sound effect from [https://marbleblast.com/index.php/downloads/pq PlatinumQuest], rather than the powerup's functionality. | ||
Upon use, the user's screen will turn white, and after a 0.5 second delay, they will be sent to a random Teleporter that is friendly and active. If there is none available, they will instead be sent to spawn. Since the delay is very short, Teleportation can usually be used to escape danger, provided the enemy does not see you pick up the powerup. | Upon use, the user's screen will turn white, and after a 0.5 second delay, they will be sent to a random Teleporter that is friendly and active. If there is none available, they will instead be sent to spawn. Since the delay is very short, Teleportation can usually be used to escape danger, provided the enemy does not see you pick up the powerup. |
Revision as of 15:27, 26 November 2019
Teleportation is the eleventh powerup in Fortress Blast. It was added to Fortress Blast in version 2.1 and is an original powerup based on the sound effect from PlatinumQuest, rather than the powerup's functionality.
Upon use, the user's screen will turn white, and after a 0.5 second delay, they will be sent to a random Teleporter that is friendly and active. If there is none available, they will instead be sent to spawn. Since the delay is very short, Teleportation can usually be used to escape danger, provided the enemy does not see you pick up the powerup.