Sm fortressblast powerups: Difference between revisions

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(Some stuff)
(Added Teleportation)
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Revision as of 20:20, 25 November 2019


sm_fortressblast_powerups is a ConVar in Fortress Blast which defines the powerups allowed. It controls the powerups that are placed at the start of a round, dropped on death, and used by other powerups. It does not affect powerups that are set with sm_setpowerup or spawned with sm_spawnpowerup.

To enable all powerups, use a value of -1 to avoid having to update the ConVar every time new powerups are added. Otherwise, the value of the ConVar should be a integer which is the sum of the needed powerups' bits, which are defined as below:

Powerup Bit
Super Bounce 1
Shock Absorber 2
Super Speed 4
Super Jump 8
Gyrocopter 16
Time Travel 32
Blast 64
Mega Mann 128
Frost Touch 256
Mystery 512
Teleportation 1024

Here are some example values for this ConVar:

  • Enable Blast and Gyrocopter: 64 + 16 = 80
  • Enable Frost Touch and Super Bounce: 256 + 1 = 257
  • Enable Mega Mann, Shock Absorber, Super Jump, and Mystery: 128 + 2 + 8 + 512 = 650
  • Enable Time Travel only: 32 = 32

Keep in mind that Mystery cannot be the only powerup enabled, because it requires at least one other powerup enabled. If this happens to be the case, all powerups will forcibly be enabled, and this is true for any value outside of the possible range.