Server-specific setup: Difference between revisions
From Fortress Blast
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
* [[Mann vs. Machine setup|Mann vs. Machine]] | * [[Mann vs. Machine setup|Mann vs. Machine]] | ||
* [[PASS Time setup|PASS Time]] | * [[PASS Time setup|PASS Time]] | ||
* [[Random spawns]] | |||
* [[VS Saxton Hale setup|VS Saxton Hale]] (and Freak Fortress 2) | * [[VS Saxton Hale setup|VS Saxton Hale]] (and Freak Fortress 2) | ||
* [[Zombies setup|Zombie gamemodes]] | * [[Zombies setup|Zombie gamemodes]] |
Revision as of 02:43, 11 February 2020
For servers running standard maps and standard game modes, the basic installation is enough for a functional server, however some game modes conflict with the default settings of Fortress Blast. This can lead to a varying amount of problems, from a poor user experience to serious game-breaking issues. It is always a good idea to tweak the values of the ConVars if you think Fortress Blast is incompatible with a certain map, game mode or plugin.
The following game modes have special articles, which contain advice on the best possible settings for each of them:
- Arena
- Gift Hunt (game mode included in Fortress Blast)
- Mann vs. Machine
- PASS Time
- Random spawns
- VS Saxton Hale (and Freak Fortress 2)
- Zombie gamemodes