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	<id>https://wiki.fortressblast.naleksuh.com/w/index.php?action=history&amp;feed=atom&amp;title=Sm_fortressblast_spawnroom_kill</id>
	<title>Sm fortressblast spawnroom kill - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fortressblast.naleksuh.com/w/index.php?action=history&amp;feed=atom&amp;title=Sm_fortressblast_spawnroom_kill"/>
	<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;action=history"/>
	<updated>2026-04-28T14:59:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=855&amp;oldid=prev</id>
		<title>Naleksuh: 8 revisions imported: Importing pages from old wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=855&amp;oldid=prev"/>
		<updated>2023-06-07T05:22:47Z</updated>

		<summary type="html">&lt;p&gt;8 revisions imported: Importing pages from old wiki&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:22, 6 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Naleksuh</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=854&amp;oldid=prev</id>
		<title>Naleksuh at 06:26, 22 September 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=854&amp;oldid=prev"/>
		<updated>2021-09-22T06:26:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:26, 21 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a [[ConVars|ConVar]] in Fortress Blast. It was added to Fortress Blast in version 2.0.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;a [[ConVars|ConVar]] in Fortress Blast. It was added to Fortress Blast in version 2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.0 and removed in version 5&lt;/ins&gt;.0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;set to 1, every player that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goes &lt;/del&gt;inside the enemy team&#039;s spawnroom &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;be immediately killed. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/del&gt;be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;to be expected. The ConVar was set to 1 by default from 2.0, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but since &lt;/del&gt;4.3.2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this has been changed to &lt;/del&gt;0.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;set to 1, every player that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;went &lt;/ins&gt;inside the enemy team&#039;s spawnroom &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would &lt;/ins&gt;be immediately killed. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could &lt;/ins&gt;be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;to be expected. The ConVar was set to 1 by default from 2.0, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before being changed to 0 in &lt;/ins&gt;4.3.2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and being removed entirely in version 5.&lt;/ins&gt;0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This ConVar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is deprecated and will be &lt;/del&gt;removed in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a later &lt;/del&gt;version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This ConVar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;removed in version &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5.0 due to it not being necessary anymore and duplicating functionality in other plugins&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you want to slay players who enter enemy spawnrooms, consider &lt;/ins&gt;[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//forums.alliedmods.net/showthread.php?p=1847458 No Enemies In Spawn&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ConVars]&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Naleksuh</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=853&amp;oldid=prev</id>
		<title>Naleksuh at 06:16, 9 April 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=853&amp;oldid=prev"/>
		<updated>2021-04-09T06:16:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:16, 8 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar is set to 1, every player that goes inside the enemy team&amp;#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&amp;#039;s spawnroom is to be expected. The ConVar was set to 1 by default from 2.0, but since 4.3.2 this has been changed to 0.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar is set to 1, every player that goes inside the enemy team&amp;#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&amp;#039;s spawnroom is to be expected. The ConVar was set to 1 by default from 2.0, but since 4.3.2 this has been changed to 0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This ConVar is deprecated and will be removed in a later version.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ConVars]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ConVars]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Naleksuh</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=852&amp;oldid=prev</id>
		<title>Jack5: sm_fortressblast_spawnroom_kill 0 by default</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=852&amp;oldid=prev"/>
		<updated>2021-04-09T06:14:06Z</updated>

		<summary type="html">&lt;p&gt;sm_fortressblast_spawnroom_kill 0 by default&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:14, 8 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast. It was added to Fortress Blast in version 2.0.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast. It was added to Fortress Blast in version 2.0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;set to 1 by default.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;set to 1 by default &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from 2.0, but since 4.3.2 this has been changed to 0&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ConVars]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ConVars]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Jack5</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=851&amp;oldid=prev</id>
		<title>Jack5 at 00:49, 7 March 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=851&amp;oldid=prev"/>
		<updated>2020-03-07T00:49:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:49, 6 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_respawnroomkill&lt;/del&gt;}}&amp;lt;code&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_respawnroomkill&lt;/del&gt;&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;added in version 2.0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, originally named &amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt;&lt;/del&gt;. If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar is set to 1 by default.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_spawnroom_kill&lt;/ins&gt;}}&amp;lt;code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_spawnroom_kill&lt;/ins&gt;&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It was &lt;/ins&gt;added &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to Fortress Blast &lt;/ins&gt;in version 2.0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as [[Server-specific setup|VS Saxton Hale or zombie game modes]] in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar is set to 1 by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:ConVars]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key naleksuh_fortressblastwiki:diff:1.41:old-850:rev-851:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Jack5</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=850&amp;oldid=prev</id>
		<title>Jack5: Jack5 moved page Sm fortressblast respawnroomkill to Sm fortressblast spawnroom kill without leaving a redirect: 5.0 remnant, but 4.2 is current</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=850&amp;oldid=prev"/>
		<updated>2020-03-07T00:47:06Z</updated>

		<summary type="html">&lt;p&gt;Jack5 moved page &lt;a href=&quot;/w/index.php?title=Sm_fortressblast_respawnroomkill&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sm fortressblast respawnroomkill (page does not exist)&quot;&gt;Sm fortressblast respawnroomkill&lt;/a&gt; to &lt;a href=&quot;/wiki/Sm_fortressblast_spawnroom_kill&quot; title=&quot;Sm fortressblast spawnroom kill&quot;&gt;Sm fortressblast spawnroom kill&lt;/a&gt; without leaving a redirect: 5.0 remnant, but 4.2 is current&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:47, 6 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key naleksuh_fortressblastwiki:diff:1.41:old-849:rev-850 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jack5</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=849&amp;oldid=prev</id>
		<title>Jack5 at 04:56, 5 March 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=849&amp;oldid=prev"/>
		<updated>2020-03-05T04:56:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:56, 4 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_spawnroom_kill&lt;/del&gt;}}&amp;lt;code&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_spawnroom_kill&lt;/del&gt;&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast, added in version 2.0. If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{link|tf2wiki&lt;/del&gt;|VS Saxton Hale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mode}} &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{link|tf2wiki|Zombie Survival}} &lt;/del&gt;in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar is set to 1 by default.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_respawnroomkill&lt;/ins&gt;}}&amp;lt;code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sm_fortressblast_respawnroomkill&lt;/ins&gt;&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast, added in version 2.0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, originally named &amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt;&lt;/ins&gt;. If the ConVar is set to 1, every player that goes inside the enemy team&#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Server-specific setup&lt;/ins&gt;|VS Saxton Hale or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;zombie game modes]] &lt;/ins&gt;in which going inside the enemy&#039;s spawnroom is to be expected. The ConVar is set to 1 by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key naleksuh_fortressblastwiki:diff:1.41:old-848:rev-849:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Jack5</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=848&amp;oldid=prev</id>
		<title>Jack5: Jack5 moved page Sm fortressblast spawnroom kill to Sm fortressblast respawnroomkill without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=848&amp;oldid=prev"/>
		<updated>2020-03-05T04:54:06Z</updated>

		<summary type="html">&lt;p&gt;Jack5 moved page &lt;a href=&quot;/wiki/Sm_fortressblast_spawnroom_kill&quot; title=&quot;Sm fortressblast spawnroom kill&quot;&gt;Sm fortressblast spawnroom kill&lt;/a&gt; to &lt;a href=&quot;/w/index.php?title=Sm_fortressblast_respawnroomkill&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sm fortressblast respawnroomkill (page does not exist)&quot;&gt;Sm fortressblast respawnroomkill&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:54, 4 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key naleksuh_fortressblastwiki:diff:1.41:old-847:rev-848 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jack5</name></author>
	</entry>
	<entry>
		<id>https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=847&amp;oldid=prev</id>
		<title>Naleksuh: Created page with &quot;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&lt;code&gt;sm_fortressblast_spawnroom_kill&lt;/code&gt; is a ConVar in Fortress Blast, added in version 2.0. If the ConVar is...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fortressblast.naleksuh.com/w/index.php?title=Sm_fortressblast_spawnroom_kill&amp;diff=847&amp;oldid=prev"/>
		<updated>2020-02-20T17:30:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; is a &lt;a href=&quot;/wiki/ConVars&quot; title=&quot;ConVars&quot;&gt;ConVar&lt;/a&gt; in Fortress Blast, added in version 2.0. If the ConVar is...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:sm_fortressblast_spawnroom_kill}}&amp;lt;code&amp;gt;sm_fortressblast_spawnroom_kill&amp;lt;/code&amp;gt; is a [[ConVars|ConVar]] in Fortress Blast, added in version 2.0. If the ConVar is set to 1, every player that goes inside the enemy team&amp;#039;s spawnroom will be immediately killed. This is necessary to prevent exploits with [[Shock Absorber]] and [[Mega Mann]] that would otherwise allow players to go inside the enemy spawn. The ConVar can be set to 0 to be disabled, for gamemodes such as {{link|tf2wiki|VS Saxton Hale Mode}} or {{link|tf2wiki|Zombie Survival}} in which going inside the enemy&amp;#039;s spawnroom is to be expected. The ConVar is set to 1 by default.&lt;/div&gt;</summary>
		<author><name>Naleksuh</name></author>
	</entry>
</feed>